Terra Tiles Board Game

Terra tiles board game Description : A tabletop terrain system by Heath and Seth Robinson An additional bonus tile. The game starts with each player picking one of fourteen fantasy factions, each with its own unique special abilities and costs associated with actions. Players expand their...

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Terra tiles board game

Description :

A tabletop terrain system by Heath and Seth Robinson

An additional bonus tile.

The game starts with each player picking one of fourteen fantasy factions, each with its own unique special abilities and costs associated with actions. Players expand their territories by building buildings on the game board. Each faction is limited to building on only one of seven different terrain types found on the game board, and one of the key aspects of the game is terraforming spaces so they can be built upon.

The game is split into six rounds during which players take any number of actions to improve their society. Improving a society may involve settling new spaces, improving existing buildings, improving infrastructure like shipping, or moving up a cult track to show devotion to a religion.

One unique aspect of the game is its power point mechanic. Power points are used to cast spells, and may also be converted for resources. Power points are split among three bowls. When points are gained, they first move from bowl one to bowl two. When bowl one is empty, they can move from bowl two to bowl three. Power points can only be used when they are in bowl three, at which point they return to bowl one.

Victory points are accrued throughout the game for a variety of actions. After six rounds additional victory points are given for end game goals, and then the player with the largest number of victory points wins.

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